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Geyser/gradle
AJ Ferguson 34bab14860 Emulate client side vehicle movement (#4648)
* WIP client side vehicles

* Address reviews and remove use of Optional

* Only tick active vehicle

* Track world ticks

* Fixes for Camel dash and pose transition

* Remove vehicle parameter

* Start using blocks refactor

* Update BlockRegistryPopulator

* Update blocks

* Support step height attribute

* Use climbable block tag and TrapDoorBlock

* Lock camel rotation if stationary

* Fix boost ticking

* Keep cache of surrounding blocks

* Fix bug causing BoundingBox position to change in CollisionManager

* Clamp user input

* Support weaving status effect

* Support gravity attribute

* Piston support

* Tick boost for Pig and Strider if any player is controlling

* Submodule

* Address some reviews

* Support world border

* Optimize world border check

* Small optimizations

* Add comments
2024-08-15 03:03:34 -04:00
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