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Geyser/core
oryxel 53af1afe70 Initial work on simulating player y motion to account for rounding errors. (#5857)
* Initial work on y-axis simulation fix.

* More accurate entity set motion translation.

* Less flagging when taking knockback.

* Exempt these cases.

* Added some comments actually explaining things.

* Minor changes.

* Minor changes.
2025-09-30 21:47:25 +07:00
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