chris
24f774e767
1.21.70 support ( #5414 )
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* Initial work on 1.21.70
* Update mappings, fixup jitpack
* Use LevelSoundEventPacket instead of LevelSoundEvent2Packet, ensure only temperate cow/pig/chicken/thrown egg entities spawn, update item components
* Update cloudburst/protocol dependency, target master mappings branch
2025-03-25 16:34:00 +01:00
chris
69329f2cad
Feature: Resource Pack API additions - ResourcePackOptions and a GeyserDefineResourcePacksEvent ( #4978 )
2025-03-25 15:49:18 +01:00
Tim203
512c68a883
The team should still be used when there is a score display name ( #5415 )
2025-03-18 22:02:29 +01:00
chris
32160c5c64
Fix chunks not loading when riding a vehicle, fix world border corrections not applying ( #5410 )
2025-03-16 01:28:46 +01:00
onebeastchris
f27290a8b3
Fix https://github.com/GeyserMC/Geyser/issues/5405
2025-03-12 00:58:31 +01:00
onebeastchris
cc94d5a048
Fix https://github.com/GeyserMC/Geyser/issues/5395 , fix https://github.com/GeyserMC/Geyser/issues/5398
2025-03-05 22:02:09 +01:00
Eclipse
679bc4147e
Change advancement form mechanics to match Java behaviour, fix NPE ( #5396 )
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* Change advancement form mechanics to match Java behaviour, fix NPE
* Remove unused import
* Remove debug statement whoops
* Fix another NPE
* Close the form first when reopening it
2025-03-04 17:40:14 +01:00
onebeastchris
1c1684cd4f
Merge remote-tracking branch 'upstream/master'
2025-03-03 20:17:58 +01:00
onebeastchris
bbd3d25fb3
Fix: beacon speed effect causing visual glitches looking like a heartbeat
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almost looks like the player is alive, lol fixes https://github.com/GeyserMC/Geyser/issues/5388
2025-03-03 20:17:14 +01:00
LetsGoAway
861ee6162a
Fix button sounds ( #5367 )
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* fix buttons
* delete unused mapper
* remove ignore arm swing
* Update mappings
2025-03-03 13:56:02 +01:00
onebeastchris
ce1535991c
fix https://github.com/GeyserMC/Geyser/issues/5387
2025-03-02 18:53:33 +01:00
chris
758700cb22
Fix render distance issues ( #5381 )
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* Potentially fix render distance issues
* AGGRESSIVE fix render distance issues
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Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com >
2025-02-27 20:11:16 +01:00
onebeastchris
dd7a0d3161
Fix https://github.com/GeyserMC/Geyser/issues/5347
2025-02-27 17:37:37 +01:00
onebeastchris
915986afa8
Fix https://github.com/GeyserMC/Geyser/issues/5377
2025-02-27 17:00:03 +01:00
chris
52bcdf0d2f
Fix: Allow players to hit air ( #5369 )
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This also implements blocking block breaking & attacking entities while steering boats to match the Java clients behavior.
Further, it now also updates the shifting state before sending inputs to the Java client, also matching behavior there.
2025-02-27 15:29:58 +01:00
onebeastchris
ba87207353
Properly translate infinite effects, ensure specific hud elements are hidden when logging in with spectator mode
2025-02-25 22:07:47 +01:00
onebeastchris
2b17a03bdf
Fix: Horses not taking fall damage when they should
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fixes https://github.com/GeyserMC/Geyser/issues/5269
2025-02-25 21:38:29 +01:00
onebeastchris
9733311508
Revert latest Geyser changes
2025-02-23 21:10:05 +01:00
chris
f0657c0d86
Don't restrict the default packet limit
2025-02-23 20:25:44 +01:00
chris
87d9907413
Increase packet limits for multiple connected clients playing from one IP address ( #5351 )
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* Fix https://github.com/GeyserMC/Geyser/issues/4926
* Extend the RakServerRateLimiter, now that it is possible
* Update core/src/main/java/org/geysermc/geyser/network/netty/handler/RakGeyserRateLimiter.java
* cast to int
2025-02-23 18:37:01 +01:00
onebeastchris
fd4c80598e
Fix skins not showing on 1.21.60
2025-02-20 17:01:39 +01:00
onebeastchris
ebaaed7542
fix test
2025-02-19 14:46:46 +01:00
onebeastchris
4a88117753
Update to latest MCPL changes, fix issues with the force-player-inventory workaround
2025-02-19 14:27:22 +01:00
chris
7448a994ad
Fix: Server-side requested container closing ( #5346 )
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* Work on closing inventories
* Test more container types, add very hacky player container close workaround
* Only send close container packet to Java edition when needed
* Adjust warning to hopefully find where desync issues occur
* don't crash when closing lecterns
* remove debug logging
* Don't send container close packet to the Java server when not needed, mainly for fake lecterns
2025-02-18 15:12:38 +01:00
onebeastchris
3e6172642d
Update MCPL, resolves issues with the ClientboundPlayerInfoUpdatePacket
2025-02-16 16:58:44 +01:00
chris
d5b5712e60
Fix custom skulls ( #5338 )
2025-02-12 20:40:05 +01:00
Eclipse
b0bf867581
Add basic support for the 1.21.2 minecart experiment ( #5134 )
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* Add simple translator for move minecart packet
* Cleanup code
* This could be cleaned up even more
* Implement minecart lerping
* Use ClientboundUpdateEnabledFeaturesPacket to set experimental minecart behavior
* Move experiment checking to a per-session check
---------
Co-authored-by: onebeastchris <github@onechris.mozmail.com >
2025-02-12 16:32:55 +01:00
onebeastchris
4d36524d05
Fix https://github.com/GeyserMC/Geyser/issues/5280 , update supported Bedrock version in the README.md
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The "tracking" property seems to only be used server-side, so we should not rely on it client-side
2025-02-12 15:21:47 +01:00
onebeastchris
6c59a821c9
Fix eating animations not showing
2025-02-12 14:57:26 +01:00
valaphee
bb6ff4ddb9
Update boss event packet serializer in codec processor
2025-02-12 00:06:54 +01:00
Roman Alexander
b8477aa401
1.21.60 ( #5325 )
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* initial changes
* More work on 1.21.60's fun changes
* I misread 😅
* Use 1.21.60 mappings for updated item components
* Fix: Creative up/down flight
---------
Co-authored-by: onebeastchris <github@onechris.mozmail.com >
2025-02-11 19:38:24 +01:00
Roch Blondiaux
c98796aeb6
Implemented a way to close forms from floodgate ( #5247 )
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* feat: send close form packet when receiving empty form data
* use session#closeForm
---------
Co-authored-by: Roch Blonndiaux <contact@roch-blondiaux.com >
Co-authored-by: onebeastchris <github@onechris.mozmail.com >
2025-02-11 18:03:31 +01:00
onebeastchris
b96f9157e9
Fix: Use real barrels whenever possible instead of fak chest workaround
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Fixes https://github.com/GeyserMC/Geyser/issues/5292 , fixes https://github.com/GeyserMC/Geyser/issues/5294
2025-02-06 18:40:32 +01:00
onebeastchris
0416b55959
Fix: Looms modifying default data components causing visual bugs
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Closes https://github.com/GeyserMC/Geyser/issues/5273
2025-02-04 17:25:37 +01:00
chris
ea13e588cd
Fix: non-vanilla custom blockstate registration ( #5310 )
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* Try fixing custom blockstate registration
* another attempt; round two
* register collisions
* don't register block states twice
2025-02-02 15:16:34 +01:00
onebeastchris
da6e2f678b
Fix custom stone cutter recipes
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closes https://github.com/GeyserMC/Geyser/issues/5257 , closes https://github.com/GeyserMC/Geyser/issues/5268
2025-01-29 18:18:14 +01:00
Alex
5836dabcda
Use mcpl staticify PR ( #5284 )
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* Use mcpl staticify PR
* Fix missing generic arg
* Update libs.versions.toml
2025-01-21 16:11:09 +01:00
onebeastchris
98f9bf6b62
Fix issues with Geyser-Spigot that occurring with older server versions
2025-01-19 14:29:58 +01:00
Alex
613718a52d
Implement session restructure mcpl PR, fix disconnect messages in configuration stage ( #5196 )
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* Implement session restructure mcpl PR
* Bump mcpl
* Update mcpl api usage
* Update MCPL to release, fix https://github.com/GeyserMC/Geyser/issues/5281 (1daf036f57 )
* Use correct mcpl dependency
* apparently 1.21.4-1 doesn't exist? back to snapshots then
---------
Co-authored-by: onebeastchris <github@onechris.mozmail.com >
2025-01-18 13:53:09 +01:00
onebeastchris
a7d475e7e4
fix black particles around invisible area effect cloud entities
2025-01-17 22:48:03 +01:00
onebeastchris
07629a42c9
Only send the ServerboundClientTickEndPacket while in the GAME protocol state, make locale non-null
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Fixes https://github.com/GeyserMC/Geyser/issues/5278
2025-01-15 23:25:57 +01:00
chris
58e2f17e08
Fix: Brand message being sent too early ( #5265 )
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* Fix: Brand message not being sent, send lowercase locale, ensure the MCPL default listener comes first
* Refactor disconnect handling
* apparently default listeners aren't always first... huh
* fix issue with bundle cache attempting to check a null inventory
2025-01-12 20:44:33 +01:00
Oliver
65f7bdb3c0
Fix modded items not having a bedrock ID set ( #5271 )
2025-01-09 19:57:27 +01:00
Camotoy
ddd1afabd1
Bundle support ( #5145 )
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* Bundle support
* Touchups
* Correct bundle mapping
* Grabbing a bundle from creative mode does work
* Fix inserting items that already exist in a bundle
* Add bundle drop workaround
* Address review
2025-01-05 16:34:57 +01:00
BugTeaON
a19f0305fb
Fix item_name component not working, improve display of custom effects and shulker box tooltips for item names ( #5255 )
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* Show custom effects information in HUD, and be able to hide it using hide_additional_tooltip component
* Make vanilla default components no longer affect the translation of custom name (Fix item_name component not work)
* Fix book title display in tooltips of shulker box
* Fix colored item name display in tooltips of shulker box
* Add some code comments
* Block vanilla potion name translation when has hide_additional_tooltip component
* Add some brackets
2025-01-05 12:41:35 +01:00
rtm516
623ec2bb8f
Fix map colors ( #5239 )
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* Revert "fix: Wrong map colors (#5238 )"
This reverts commit 006fe75e5a .
* Correctly send BGR over the network for map colors
2024-12-27 12:53:22 +08:00
onebeastchris
6bd60d4233
Fix: Default components breaking item stacking while crafting.
2024-12-24 01:43:04 +08:00
onebeastchris
030b935d8a
Fix: item frames showing names for items without a custom name (fixes https://github.com/GeyserMC/Geyser/issues/5194 )
2024-12-24 00:18:26 +08:00
onebeastchris
7b5c1bb370
Bump mcpl and mappings
2024-12-23 03:29:40 +08:00
Adri
006fe75e5a
fix: Wrong map colors ( #5238 )
2024-12-22 10:51:13 +08:00