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Fix: Skull rotation issues since 1.20.2 (#4200)
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@@ -173,8 +173,8 @@ public final class BlockStateValues {
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}
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if (javaId.contains("wall_skull") || javaId.contains("wall_head")) {
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String direction = javaId.substring(javaId.lastIndexOf("facing=") + 7);
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int rotation = switch (direction.substring(0, direction.length() - 1)) {
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String direction = javaId.substring(javaId.lastIndexOf("facing=") + 7, javaId.lastIndexOf("powered=") - 1);
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int rotation = switch (direction) {
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case "north" -> 180;
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case "west" -> 90;
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case "east" -> 270;
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