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Bump mcpl
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@@ -52,16 +52,15 @@ public class ArmorItem extends Item {
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ArmorTrim trim = components.get(DataComponentType.TRIM);
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if (trim != null) {
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// TODO material IDs
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String material = trim.getMaterial().getAssetName();
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String pattern = trim.getPattern().getAssetId();
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// discard custom trim patterns/materials to prevent visual glitches on bedrock
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if (!material.startsWith("minecraft:")
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|| !pattern.startsWith("minecraft:")) {
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if (trim.getMaterial().isCustom() || trim.getPattern().isCustom()) {
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return;
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}
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// TODO material IDs
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String material = trim.getMaterial().getCustomValue().getAssetName();
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String pattern = trim.getPattern().getCustomValue().getAssetId();
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NbtMapBuilder trimBuilder = NbtMap.builder();
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// bedrock has an uppercase first letter key, and the value is not namespaced
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trimBuilder.put("Material", stripNamespace(material));
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@@ -25,6 +25,7 @@
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package org.geysermc.geyser.item.type;
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import com.github.steveice10.mc.protocol.data.game.Holder;
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import com.github.steveice10.mc.protocol.data.game.item.ItemStack;
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import com.github.steveice10.mc.protocol.data.game.item.component.DataComponentType;
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import com.github.steveice10.mc.protocol.data.game.item.component.DataComponents;
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@@ -60,7 +61,7 @@ public class GoatHornItem extends Item {
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if (components == null) {
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return builder;
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}
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Instrument instrument = components.get(DataComponentType.INSTRUMENT);
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Holder<Instrument> instrument = components.get(DataComponentType.INSTRUMENT);
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// TODO registry
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if (instrument != null) {
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// Drop the Minecraft namespace if applicable
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