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Bed block sanity check for villagers

This commit is contained in:
Camotoy
2024-06-13 14:58:39 -04:00
parent 746be566a2
commit 4a334a2c8d

View File

@@ -34,6 +34,7 @@ import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
import org.cloudburstmc.protocol.bedrock.packet.MoveEntityAbsolutePacket;
import org.geysermc.geyser.entity.EntityDefinition;
import org.geysermc.geyser.level.block.property.Properties;
import org.geysermc.geyser.level.block.type.BedBlock;
import org.geysermc.geyser.level.block.type.BlockState;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.EntityMetadata;
@@ -125,6 +126,7 @@ public class VillagerEntity extends AbstractMerchantEntity {
int bedRotation = 0;
float xOffset = 0;
float zOffset = 0;
if (state.block() instanceof BedBlock) {
switch (state.getValue(Properties.HORIZONTAL_FACING)) {
case SOUTH -> {
bedRotation = 180;
@@ -143,6 +145,7 @@ public class VillagerEntity extends AbstractMerchantEntity {
zOffset = .5f;
}
}
}
setYaw(yaw);
setPitch(pitch);