mirror of
https://github.com/GeyserMC/Floodgate.git
synced 2025-12-19 14:59:20 +00:00
Made Floodgate compatible with latest Spigot changes
This commit is contained in:
@@ -167,31 +167,35 @@ public final class SpigotDataHandler extends CommonDataHandler {
|
||||
}
|
||||
}
|
||||
|
||||
// set the player his GameProfile, we can't change the username without this
|
||||
GameProfile gameProfile = new GameProfile(
|
||||
player.getCorrectUniqueId(), player.getCorrectUsername()
|
||||
);
|
||||
setValue(packetListener, ClassNames.LOGIN_PROFILE, gameProfile);
|
||||
|
||||
// we have to fake the offline player (login) cycle
|
||||
// just like on Spigot:
|
||||
|
||||
Object loginHandler = ClassNames.LOGIN_HANDLER_CONSTRUCTOR.newInstance(packetListener);
|
||||
|
||||
if (ClassNames.IS_PRE_1_20_2) {
|
||||
// 1.20.1 and below
|
||||
|
||||
// LoginListener#initUUID
|
||||
// new LoginHandler().fireEvents();
|
||||
|
||||
// - set profile, otherwise the username doesn't change
|
||||
// - LoginListener#initUUID
|
||||
// - new LoginHandler().fireEvents();
|
||||
// and the tick of LoginListener will do the rest
|
||||
|
||||
Object loginHandler = ClassNames.LOGIN_HANDLER_CONSTRUCTOR.newInstance(packetListener);
|
||||
setValue(packetListener, ClassNames.LOGIN_PROFILE, gameProfile);
|
||||
ClassNames.INIT_UUID.invoke(packetListener);
|
||||
ClassNames.FIRE_LOGIN_EVENTS.invoke(loginHandler);
|
||||
} else {
|
||||
// 1.20.2 and above we directly register the profile
|
||||
} else if (!ClassNames.IS_POST_LOGIN_HANDLER) {
|
||||
// 1.20.2 until somewhere in 1.20.4 we can directly register the profile
|
||||
|
||||
Object loginHandler = ClassNames.LOGIN_HANDLER_CONSTRUCTOR.newInstance(packetListener);
|
||||
ClassNames.FIRE_LOGIN_EVENTS_GAME_PROFILE.invoke(loginHandler, gameProfile);
|
||||
} else {
|
||||
// somewhere during 1.20.4 md_5 moved stuff to CraftBukkit
|
||||
|
||||
// LoginListener#callPlayerPreLoginEvents(GameProfile)
|
||||
// LoginListener#startClientVerification(GameProfile)
|
||||
ClassNames.CALL_PLAYER_PRE_LOGIN_EVENTS.invoke(packetListener, gameProfile);
|
||||
ClassNames.START_CLIENT_VERIFICATION.invoke(packetListener, gameProfile);
|
||||
}
|
||||
|
||||
ctx.pipeline().remove(this);
|
||||
|
||||
@@ -59,11 +59,10 @@ public class ClassNames {
|
||||
public static final Class<?> HANDSHAKE_PACKET;
|
||||
public static final Class<?> LOGIN_START_PACKET;
|
||||
public static final Class<?> LOGIN_LISTENER;
|
||||
public static final Class<?> LOGIN_HANDLER;
|
||||
@Nullable public static final Class<?> CLIENT_INTENT;
|
||||
|
||||
public static final Constructor<OfflinePlayer> CRAFT_OFFLINE_PLAYER_CONSTRUCTOR;
|
||||
public static final Constructor<?> LOGIN_HANDLER_CONSTRUCTOR;
|
||||
@Nullable public static final Constructor<?> LOGIN_HANDLER_CONSTRUCTOR;
|
||||
@Nullable public static final Constructor<?> HANDSHAKE_PACKET_CONSTRUCTOR;
|
||||
|
||||
public static final Field SOCKET_ADDRESS;
|
||||
@@ -84,13 +83,17 @@ public class ClassNames {
|
||||
@Nullable public static final Method INIT_UUID;
|
||||
@Nullable public static final Method FIRE_LOGIN_EVENTS;
|
||||
@Nullable public static final Method FIRE_LOGIN_EVENTS_GAME_PROFILE;
|
||||
@Nullable public static final Method CALL_PLAYER_PRE_LOGIN_EVENTS;
|
||||
@Nullable public static final Method START_CLIENT_VERIFICATION;
|
||||
|
||||
public static final Field BUNGEE;
|
||||
|
||||
public static final boolean IS_FOLIA;
|
||||
public static final boolean IS_PRE_1_20_2;
|
||||
public static final boolean IS_POST_LOGIN_HANDLER;
|
||||
|
||||
static {
|
||||
// ahhhhhhh, this class should really be reworked at this point
|
||||
String version = Bukkit.getServer().getClass().getPackage().getName().split("\\.")[3];
|
||||
SPIGOT_MAPPING_PREFIX = "net.minecraft.server." + version;
|
||||
|
||||
@@ -167,6 +170,14 @@ public class ClassNames {
|
||||
INIT_UUID = getMethod(LOGIN_LISTENER, "initUUID");
|
||||
IS_PRE_1_20_2 = INIT_UUID != null;
|
||||
|
||||
// somewhere during 1.20.4 md_5 moved PreLogin logic to CraftBukkit
|
||||
CALL_PLAYER_PRE_LOGIN_EVENTS = getMethod(
|
||||
LOGIN_LISTENER,
|
||||
"callPlayerPreLoginEvents",
|
||||
GameProfile.class
|
||||
);
|
||||
IS_POST_LOGIN_HANDLER = CALL_PLAYER_PRE_LOGIN_EVENTS != null;
|
||||
|
||||
if (IS_PRE_1_20_2) {
|
||||
Class<?> packetListenerClass = getClassOrFallback(
|
||||
"net.minecraft.network.PacketListener",
|
||||
@@ -183,21 +194,36 @@ public class ClassNames {
|
||||
}
|
||||
checkNotNull(PACKET_LISTENER, "Packet listener");
|
||||
|
||||
LOGIN_HANDLER = getClassOrFallback(
|
||||
"net.minecraft.server.network.LoginListener$LoginHandler",
|
||||
nmsPackage + "LoginListener$LoginHandler"
|
||||
);
|
||||
if (IS_POST_LOGIN_HANDLER) {
|
||||
makeAccessible(CALL_PLAYER_PRE_LOGIN_EVENTS);
|
||||
|
||||
LOGIN_HANDLER_CONSTRUCTOR =
|
||||
ReflectionUtils.getConstructor(LOGIN_HANDLER, true, LOGIN_LISTENER);
|
||||
checkNotNull(LOGIN_HANDLER_CONSTRUCTOR, "LoginHandler constructor");
|
||||
START_CLIENT_VERIFICATION = getMethod(LOGIN_LISTENER, "b", GameProfile.class);
|
||||
checkNotNull(START_CLIENT_VERIFICATION, "startClientVerification");
|
||||
makeAccessible(START_CLIENT_VERIFICATION);
|
||||
|
||||
FIRE_LOGIN_EVENTS = getMethod(LOGIN_HANDLER, "fireEvents");
|
||||
LOGIN_HANDLER_CONSTRUCTOR = null;
|
||||
FIRE_LOGIN_EVENTS = null;
|
||||
FIRE_LOGIN_EVENTS_GAME_PROFILE = null;
|
||||
} else {
|
||||
Class<?> loginHandler = getClassOrFallback(
|
||||
"net.minecraft.server.network.LoginListener$LoginHandler",
|
||||
nmsPackage + "LoginListener$LoginHandler"
|
||||
);
|
||||
|
||||
// LoginHandler().fireEvents(GameProfile)
|
||||
FIRE_LOGIN_EVENTS_GAME_PROFILE = getMethod(LOGIN_HANDLER, "fireEvents", GameProfile.class);
|
||||
checkNotNull(FIRE_LOGIN_EVENTS, FIRE_LOGIN_EVENTS_GAME_PROFILE,
|
||||
"fireEvents from LoginHandler", "fireEvents(GameProfile) from LoginHandler");
|
||||
LOGIN_HANDLER_CONSTRUCTOR =
|
||||
ReflectionUtils.getConstructor(loginHandler, true, LOGIN_LISTENER);
|
||||
checkNotNull(LOGIN_HANDLER_CONSTRUCTOR, "LoginHandler constructor");
|
||||
|
||||
FIRE_LOGIN_EVENTS = getMethod(loginHandler, "fireEvents");
|
||||
|
||||
// LoginHandler().fireEvents(GameProfile)
|
||||
FIRE_LOGIN_EVENTS_GAME_PROFILE = getMethod(loginHandler, "fireEvents",
|
||||
GameProfile.class);
|
||||
checkNotNull(FIRE_LOGIN_EVENTS, FIRE_LOGIN_EVENTS_GAME_PROFILE,
|
||||
"fireEvents from LoginHandler", "fireEvents(GameProfile) from LoginHandler");
|
||||
|
||||
START_CLIENT_VERIFICATION = null;
|
||||
}
|
||||
|
||||
PAPER_DISABLE_USERNAME_VALIDATION = getField(LOGIN_LISTENER,
|
||||
"iKnowThisMayNotBeTheBestIdeaButPleaseDisableUsernameValidation");
|
||||
|
||||
Reference in New Issue
Block a user